Alchemy
- Orbs and Books
- Manastones
- Potions
- Scrolls
Handicrafting
- 2x Ring slots
- 2x Earring slots
- Necklace slot
- Head slot
Tailoring
- 5x Armour slots
- Head
- Belt
In both Handicrafting and Alchemy, to create a blue item (excluding recipes that require a boss drop or the like), you must first create a white item and have it crit into a green. You then use that green item in another recipe, which creates another green, but can crit into a blue. So you essentially need a double crit. In tailoring, you simply craft green gear and it has a chance to crit into a blue. Armoursmithing is the only other profession which does this.
There's also Cooking, which gives food buffs. The only other thing cooking can make are candies which essentially are just muck-around items that transform you into creatures for shits and giggles. If that sounds like your thing, cook away!
You can get all professions up to 399 if you have the time and inclination, however you can go above 399 in two professions only... so make sure to check out the 400-450 recipes to see what appeals to you most. You can always just start a profession to see if it appeals to you; there's no commitment apart from time if you stay below 400. Another factor of deciding which to level plus 400 are titles; you get special titles when you max a profession. In general most of the Elyos ones are decidedly shit compared to the Asmodian ones, but for sorcerers Elyos titles aren't too bad. In the end it's not really something you can revolve your entire decision around. There are plenty of titles in the game.
- Alchemy Expert
Elyos: +44 Maximum HP, +2% Atk Speed, +4 Wind Defense
Asmodian: +36 Maximum MP, +2 Magical Accuracy, +3 Magical Res
- Handicrafting Expert
Elyos: +2 Flight Time
Asmodian: +8 Accuracy, +3 Evasion, +2% Atk Speed
- Expert Tailor
Elyos: +52 Maximum HP, +3 Flight Time, +3% Flight Speed, +6% Speed
Asmodian: +8 Magic Boost, +2% Flight Speed, +2 Flight Time
- Cooking Expert
Elyos: +1 Physical Att, +8 Magic Boost
Asmodian: +36 Maximum HP, +36 Maximum MP, +5% Speed
At level 50 you get access to sexy but expensive Daevonian armour quests that reward extremely good items. So good that they aren't even on the armoury at the moment. At one point you'll need a crafted item for the quest... a very expensive Heart of Magic. And not just any old heart -- you need it to crit. Only those of us who bothered with a profession can enjoy this money sink ;). You don't need to worry about which profession if you have this in mind as all professions can craft the Heart of Magic.
I'm currently leveling Handicrafting and yes, it can be quite boring to level. When I hit 170 I made a point of stopping, gathering some actual crafting materials and making some items to sell; the fun of creating your own gear, the tasty possibility of crits and getting lucky blue items makes it all worth while. :)
Finally, a note: nothing is Bind On Pickup with professions. If someone else in your legion has Tailoring, everyone has tailoring (assuming the guy is fine with spending his time on guildies). In addition, all professions can craft siege engines and the item required for the incredible level 50 gear.
Next issue of Sorcery: Level 25-35 ability ins and outs
Just sold some Noble Topaz Glasses for 180k /drool
ReplyDeleteso are you leveling alchemy and Handicrafting?
ReplyDeleteHandicrafting at the moment and I have NFI what to take as my second. Both tailoring and alchemy are getting ummed and ahhed. It's unlikely I'll take up my second profession until max level though.
ReplyDeleteok cool, thanks for all the information :) definately gonna follow you on RSS :D
ReplyDeletegreat info mate.
ReplyDeleteAt what level are you able to start a profession?
ReplyDeletewhat does it mean by eg 2x? does it mean u can make a limit of 2 or can make unlimited amounts but only 2 types?
ReplyDeleteYou have two earing slots, two ring slots and five armour slots with which to make gear for.
ReplyDelete